Vray 2.40.04 For 3ds Max 2014 X6: A Powerful Rendering Solution
Vray is a popular and versatile rendering software that can enhance the quality and realism of your 3D projects. Whether you are working on architectural visualization, product design, animation, or game development, Vray can help you achieve stunning results in less time and with less effort.
In this article, we will introduce you to Vray 2.40.04 for 3ds Max 2014 X6, the latest version of Vray for one of the most widely used 3D modeling and animation software in the industry. We will highlight some of the new features and improvements that make this version of Vray more powerful, flexible, and user-friendly than ever before.
What is Vray
Vray is a rendering engine that can be integrated with various 3D software platforms such as 3ds Max, Maya, SketchUp, Rhino, Cinema 4D, Blender, and more. Vray uses ray tracing technology to simulate the behavior of light and materials in a realistic way. It also offers a range of advanced tools and options that allow you to customize and fine-tune every aspect of your rendering process.
Vray can handle complex scenes with millions of polygons, high-resolution textures, and multiple light sources. It can also render photorealistic images and animations with global illumination, depth of field, motion blur, caustics, ambient occlusion, and other effects. Vray supports various output formats such as JPEG, PNG, TIFF, EXR, VRIMG, and VRSCANS.
What's New in Vray 2.40.04 For 3ds Max 2014 X6
Vray 2.40.04 for 3ds Max 2014 X6 is the latest update of Vray for 3ds Max users. It brings several new features and improvements that make Vray more compatible, efficient, and intuitive to use with 3ds Max 2014 X6.
Some of the new features and improvements include:
V-Ray RT GPU: This is a new rendering mode that uses the power of your graphics card (GPU) to accelerate the rendering process. You can use V-Ray RT GPU to preview your scene in real-time or to render final images faster than using the CPU mode. V-Ray RT GPU supports most of the V-Ray features such as lights, materials, textures, cameras, environment effects, etc.
V-Ray Hair & Fur: This is a new shader that allows you to render realistic hair and fur with V-Ray. You can use it with any hair system in 3ds Max such as Hair & Fur modifier, HairFarm plugin, Ornatrix plugin, etc. You can also adjust the parameters such as color, thickness, length, curliness, etc. of the hair and fur using texture maps or procedural controls.
V-Ray Car Paint: This is a new material that simulates the appearance of car paint with metallic flakes and clear coat layers. You can use it to create realistic car models with various colors and effects such as glossiness, reflection, flake density, flake size, etc.
V-Ray SSS2: This is an improved version of the subsurface scattering shader that simulates the light scattering inside translucent materials such as skin, wax, marble, etc. It offers better performance and quality than the previous version and supports multiple scattering modes such as single scatter,
V-Ray Dome Light: This is a new light source that creates a dome-shaped illumination around your scene. You can use it to create realistic outdoor lighting with HDRI images or to create soft indoor lighting with gradient colors or textures.
V-Ray Lens Effects: This is a new post-processing effect that adds realistic lens artifacts such as glare,
and lens flare to your rendered images. You can use it to enhance the mood and atmosphere of your scenes or to simulate different types of lenses and cameras.